Moreover, the Paladin and Shaman classes were no longer faction-exclusive to the Alliance and the Horde, respectively, as they were in vanilla. Of course, this expansion also marked the first level cap increase as it jumped from 60 to 70, introducing new abilities and expanding the talent system. In terms of mechanics, perhaps the most momentous addition was the flying mounts that could only be used in Outland, while regular ground mounts were made cheaper and more accessible to players. Speaking of which, The Burning Crusade is notable because it marks the point when Blizzard decided to give WoW more weight when it comes to the franchise’s canon storyline by involving established Warcraft III characters in the game, most notably including Illidan Stormrage-a major character from the acclaimed RTS-as an end-game raid boss. But the bulk of the new content lay not in Azeroth, but in Outland, a location previously visited in Warcraft III – The Frozen Throne. It introduced two new races, the Draenei and the Blood Elves, and it added their respective starting zones to the world of Azeroth. The first expansion was quite influential on the game as a whole, both from a mechanics and lore standpoint.
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